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Version: 5.3.2

Types

Enums​

Trace Mode​

Trace Mode enum value determines how trace points are used for performing trace operations.

Values:

  • Raycast: Trace along each arc segment from start to end.
  • Sweep: Trace between the current and previous points on the segment, as if sweeping through the arc.

Trace Shape​

Trace Shape enum value specifies the geometric shape used during the trace operation.

Values:

  • Line
  • Box
  • Sphere

Trace Hit Mode​

Trace Hit Mode enum value specifies whether the AGR tracer component should detect a single hit or multiple hits.

Values:

  • Single Hit
  • Multiple Hits

Tracer Update Type​

Tracer Update type enum value specifies the state transitions of an AGR tracer component during its lifecycle.

Values:

  • Registered
  • Unregistered
  • Started
  • Ended

Structs​

Trace Params​

Trace Params struct holds parameters for trace operations used by the AGR tracer components.

Values:

  • Trace Channel: The trace channel to use for the trace (e.g., camera, visibility, etc.).
  • Trace Complex: Whether to trace complex geometry (true) or simple collision shapes (false).
  • Ignore Self: Whether to ignore the actor initiating the trace.
  • Draw Debug Type: Type of debug visualization for the trace.
  • Draw Time: Duration for which debug visuals should persist (in seconds).
  • Single Frame Trace Color: Color used for single frame trace debug visuals.
  • Multi Frame Trace Color: Color used for multi frame trace debug visuals.
  • Trace Hit Color: Color used for debug visuals when a trace hits an actor.