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Version: 5.3.2

Types

Enums

Trace Mode

Trace Mode enum value determines how trace points are used for performing trace operations.

Values:

  • Raycast: Trace along each arc segment from start to end.
  • Sweep: Trace between the current and previous points on the segment, as if sweeping through the arc.

Trace Shape

Trace Shape enum value specifies the geometric shape used during the trace operation.

Values:

  • Line
  • Box
  • Sphere

Trace Hit Mode

Trace Hit Mode enum value specifies whether the AGR tracer component should detect a single hit or multiple hits.

Values:

  • Single Hit
  • Multiple Hits

Tracer Update Type

Tracer Update type enum value specifies the state transitions of an AGR tracer component during its lifecycle.

Values:

  • Registered
  • Unregistered
  • Started
  • Ended

Structs

Trace Params

Trace Params struct holds parameters for trace operations used by the AGR tracer components.

Values:

  • Trace Channel: The trace channel to use for the trace (e.g., camera, visibility, etc.).
  • Trace Complex: Whether to trace complex geometry (true) or simple collision shapes (false).
  • Ignore Self: Whether to ignore the actor initiating the trace.
  • Draw Debug Type: Type of debug visualization for the trace.
  • Draw Time: Duration for which debug visuals should persist (in seconds).
  • Single Frame Trace Color: Color used for single frame trace debug visuals.
  • Multi Frame Trace Color: Color used for multi frame trace debug visuals.
  • Trace Hit Color: Color used for debug visuals when a trace hits an actor.