Changelog
5.2.0 - [2024-11-15]
- Added
- Support for Unreal Engine 5.5
5.1.0 - [2024-11-12]
- Changed
On Animation States Updated
delegate now returns tag containers instead of arrays of tags- Renamed functions from
Add Tag
and Remove Tag
to Add Weapon Tag
and Remove Weapon Tag
, as well as their inputs
- Fixed
- Inventory component in actors that do not have an instigators now work properly
5.0.1 - [2024-08-21]
- Fixed
AGR_AnimInstance
class- Category of some properties
- Display units of some properties
ProjectileLauncherComponent
class- Renamed
FireRate
to FireInterval
- Delay after ending fire can no longer be skipped
- Aim correction issue when playing Animation Montages and Net Mode is set to Standalone or Listen Server
5.0.0 - [Patreon only]