Functions
Get Raw Aim Offset Pitch
Get Raw Aim Offset Pitch gets the controller's pitch that takes network
replication into account. Value is internally calculated by unwinding the
rotation to its "shortest route" rotation.

Get Raw Aim Offset Yaw
Get Raw Aim Offset Yaw gets the controller's yaw that takes network
replication into account.

Calculate Aim Offset Rotator
Calculate Aim Offset Rotator calculates rotation from aim offset.
Useful for IK.

Get Delta Aim Pitch
Get Delta Aim Pitch calculates the remaining aim pitch until reaching target
value.

Get Delta Aim Yaw
Get Delta Aim Yaw calculates the remaining aim yaw until reaching target value.

Calculate Mesh Velocity
Calculate Mesh Velocity calculates the velocity in relation to the skeletal
mesh's root bone orientation.

Calculate Direction Angle
Calculate Direction Angle calculates angle for movement direction relative to
the mesh's root bone rotation.

Is Rotating
Is Rotating checks whether skeletal mesh is rotating.

Returns true, if skeletal mesh is rotating. Otherwise, false.
Is Rotating Left
Is Rotating Left checks if pawn is leaning to the left side.

Returns true, if leaning left. Otherwise, false.
Get Locomotion Component
Get Locomotion Component gets Locomotion Component.
